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E-Slate

E-Slate is an exploratory learning environment. It provides a workbench for creating highly dynamic software with rich functionality by non-programmers. Educational activity ideas can be turned into software with minimal authoring effort in the form of interactive widgets which contain specially designed educational components.

E-Slate components are provided as a kit of pre-fabricated, interoperable computational objects. Widgets can be very easily constructed by plugging components in various configurations. The behaviour of both the components and widgets can be programmed in a Logo-based scripting language. E-Slate as a widget factory offers two separate widgets: a) Turtleworlds: a 2d turtle geometry environment that integrates logo-programming with dynamic manipulation and b) Sus-X: a configurable game designing and game playing environment for environmental education.

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  • Come at C452 @Bett_show. Learn about our research, the EdTech & Digital Media MAs, our MAGICAL projects and the EdTech Hub EDUCATE #Bett2017pic.twitter.com/opl4D3mkw6 Come at C452@Bett_show. Learn about our research, the EdTech & Digital Media MAs, our MAGICAL projects and the EdTech Hub EDUCATE#Bett2017 pic.twitter.com/opl4D3mkw6

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  • „Math to Touch“ von science-to-touch jetzt im App Store@MC2Project built with CindyJShttps://appsto.re/de/OnZfgb.i 

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